Crab Battle!!
The crab battle game is finally finished. It’s short, it’s sweet, it’s multiplayer, and you can play it online now. I’ll make a post later about the development of the game! Play Now
Posted in Programming, Release | No Comments
Creating a Terrain Mesh
I’ve been working recently on creating a terrain system for a project I’m working on. While not particularly difficult to create, there’s a lot of decisions you need to settle on depending on what you need in your game, so I’m going to go over a bit on that. Unity itself actually has it’s own [...]
Posted in Programming, Terrain | No Comments
Programming Blog Up
Hello and welcome to my programming blog. I felt it was necessary to separate this from my old blog since the content varied so drastically from my normal blog materials. I do programming in c# and Unity 3d, hopefully I will display some of my works and talk about progress about my ongoing projects. Ludum [...]
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